| Rust tutorial |
| <LaRd> you around <someGURU> nope <someGURU> yes i am <LaRd> can i ask a tip of you <someGURU> of course <LaRd> i wass looking through your gallery and was wondering how you created the rusty metal effect <someGURU> texturizer + channels <LaRd> i've tried many things but can never get it right <someGURU> um, start photoshop <someGURU> i'll try to guide you thru it quickly <LaRd> ok open <someGURU> you have Sweet Flux ? <LaRd> nope <someGURU> k, then we won't do dripping stuff :) <LaRd> :) <someGURU> ah, of course theres 'wind' plugin <someGURU> same thing <someGURU> anyways <someGURU> i'm gonna log this tutorial and put it up to the site :) <LaRd> hehe cool <someGURU> and am doing the thing myself too so i can make sure i do it right <someGURU> :) <someGURU> okay we'll do this in a texture rez <someGURU> start with blank 256x256 image <someGURU> rgb <someGURU> k, now, make the background white <LaRd> k <someGURU> choose the pencil tool (key y) <someGURU> put it to 50% opacity (key 5) <someGURU> color the whole image so its plain gray all over <someGURU> then add 'noise' filter <someGURU> amount = 100 <someGURU> distribution = gaussian <someGURU> and put the 'monochromatic' on <someGURU> press ok. <LaRd> ok <someGURU> then add motion blur <someGURU> about 65-100 pixels and angle 0° <LaRd> ok, <someGURU> press ok <LaRd> looking good already :) <someGURU> k the borders might look a bit different <someGURU> but that doesn't matter <someGURU> :) <someGURU> um, do you have version 4.01 of photoshop ? <someGURU> ( so you can fade filters and stuff afterwards) <someGURU> don't fall asleep there LaRd <LaRd> hehe, nope v 4.0 <someGURU> ah friggin hell <someGURU> oh well, we'll do this kind of thing then :) <LaRd> is the update on there site? <someGURU> yeah <someGURU> its about 2 megs if i remember right.... <LaRd> ok, i'll snag it later <someGURU> oaky <someGURU> okay === (join\#photoshop) ReV[ReV@195.97.139.172] @[09:29:48pm] <someGURU> wait a sec ,i'll check the setting what to do now <LaRd> k <someGURU> and, lard, rev is a guru too, say 'hi' to him :) <LaRd> hi rev <someGURU> err nevermind this fade filter stuff, we'll continue <someGURU> now <LaRd> ok, just downloaded the update <someGURU> we want it to look a bit worn ? <someGURU> quickmask (key q) a spot, about 150x150 pixels wide <someGURU> go back to normal mode (key q again) <someGURU> go to filter->texturizer-->texturizer <someGURU> err filter-->texture-->texturizer <LaRd> k <ReV> hi <someGURU> we'll use the sandstone effect this time <someGURU> size 50 <someGURU> relief about 4-6 , or something <someGURU> test which looks good <someGURU> maybe 3 would be good <someGURU> dunno <LaRd> 4 looks pretty decent <someGURU> k <someGURU> now <someGURU> um <someGURU> what next...... <someGURU> take airbrush (a) and with 5% opacity (keys 05) make some darker and some lighter areas <LaRd> ok done that <someGURU> thats about it......now we've got the base texture <someGURU> shall we proceed to rust-looking shit ? <someGURU> heh <LaRd> sure <someGURU> go to quickmask <someGURU> do a 100x100 spot (with airbrush, so its smooth edged and stuff) <someGURU> go to normal mode <someGURU> err <someGURU> go back to quickmask <someGURU> :) <LaRd> :) <someGURU> do you have Eye Candy 3. 0 ? <LaRd> yep <someGURU> pheew <someGURU> good <LaRd> :) <someGURU> add jiggle <someGURU> brownian motion <someGURU> bubble size 10 <someGURU> warp amount 58 <someGURU> twist 90 <someGURU> press ok <someGURU> (duh) <LaRd> ok <someGURU> go to normal mode <someGURU> select the pen tool <someGURU> pick a rust/shit color <someGURU> this part is gonna suck if you don't have 4.01 version coz it has that fade tool / filter thingy <LaRd> ok <someGURU> you still have that jiggled selection ? <someGURU> good. <someGURU> now, color the selection with the rust color+pen tool <someGURU> 100% opacity <someGURU> go to quickmask mode <someGURU> add gaussian blur <someGURU> 5 pixels about <someGURU> press ok <someGURU> go to normal mode <someGURU> add some texture with 'texturizer' plugin <LaRd> brb, fromt door :( <someGURU> dgcxnxcnzxnvmx <someGURU> then, in the normal mode, add 'carve' from eye candy <someGURU> bevel width = 10 pixels <someGURU> all the lights out <someGURU> brightness and sharpness to 1 , that is <someGURU> smoothness 0 <someGURU> shadow depth 63 <someGURU> err <someGURU> shadow depth 100 <someGURU> :) <someGURU> darken depths 63 <someGURU> press the ok <someGURU> thats about it.....now we have a rusty spot. <someGURU> (or, a pile of shit, depends of the viewer) <someGURU> wtf <someGURU> it can't be 9:50 pm <someGURU> sdgsadhshash <someGURU> er <someGURU> anyways <someGURU> experiment with this hing <someGURU> thing even |